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Minesweeper (Full Sail Project)

Project Type

Coding

Date

2026

C+

C+

Role

Developer.

Developed a fully playable Minesweeper clone as a Full Sail project using C++ in Microsoft Visual Studio. The game features a clickable grid-based board, mine placement logic, safe-tile reveal behavior, and end-state handling (win/loss). I focused on writing maintainable code using OOP principles, separating game state from UI behavior, and using Visual Studio’s debugging tools to test edge cases and improve overall stability.

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